So I have this child class with a function that creates a perdetermined array of other classes.
class DirectGame : GameParent {
static func GetAllChallenges() -> Array<ChallengeParent>{
return [LockdownChallenge(game: self)]
}
}
These other classes take in a GameParent class in the initalizer like so:
class LockdownChallenge {
var game : GameParent
init(game: GameParent) {
self.game = game
}
}
However this line
return [LockdownChallenge(game: self)]
is throwing the error
"Cannot convert value of type 'DirectGame.Type' to expected argument type 'GameParent'"
How do I pass in a reference to DirectGame into the initalizer of ChallengeParent?
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Hello! I've been doing a lot of work with ApplicationTokens, but there is very little documentation. While Apple gives you the FamilyAcitvitiesPicker to get tokens of apps on an iPhone, I need to get the tokens of apps that aren't on the phone.
Example:
Someone can select Instagram even though they don't have it downloaded. Then the application token will get sent to a server. Then a different person who does have Instagram on their phone will receive the token and it will do something with that application.
Because FamilyActivitiesPicker can only select apps on the iPhone that it is running on, FamilyActivitiesPicker is useless to me, leading to my problem:
Creating an ApplicationToken without FamilyActivitiesPicker
This documentation says that I can create an Application (and thus an ApplicationToken) from the bundle identifier
init(bundleIdentifier: String)
Creates an object that represents the app with the specified bundle
identifier.
However, when I try to use this to get instagrams(or any apps) token, it returns nil every time!
So, finally, my questions:
How do I correctly use this initializer to create an ApplicationToken?
Or, if this won't work for my purposes
Are the ApplicationTokens created by FamilyActivitiesPicker the same across all devices no matter what?
I've been working a lot with the FamilyControls API and App Shield recently but have encountered a problem with no documentation. I used the FamilyActivitySelection to select the app store to shield(This is just for testing), and then printed out the application token:
1wfY¸êB ò S« öi #×(É?âðw ù/jQ ¿ J ïE¢? ·¿ º<Òd?ý r7¥Ãn N átJ¹ÿ85B_{VAF fC8. ,,¸¯3 T7F ±õü; ¹?v@¯ô Ä \-õ# Ò
I know the application token is a Codable object so I was wondering,
How do I create an application token using the Token<Application> initializer
init(from: any Decoder) throws
Creates a new instance by decoding from the given decoder.
Using the above data? Do I have to encode first in order to decode it?
For reference, the code I tried to use is:
newValue.applicationTokens.encode(to: JSONEncoder)
if let encoded = try? JSONEncoder().encode(newValue.applicationTokens) {
data = encoded
print(String(data: data, encoding: .utf8)!)
}
if let app = try? JSONDecoder().decode(Token<Application>.self, from: data) {
let token = Application(token: app)
print(token)
} else {
print("didn't work")
}
But it prints didn't work every time.
What should I do differently?
Hello! I'm designing an app that tracks users' screen time and shares it with each other. I've looked extensively into the ScreenTimeAPI and it seems as if Apple doesn't allow any way to share screen time data. Even with the user's permission.
I was wondering whether there is a way that my app (running in the background) would be able to get whether the user was currently using the notes app (or any other app).
I was looking into the AppTrackingTransparency framework to see if this functionality was at all possible, but came up short of finding an answer.
Is this possible? My guess is no but still wanted to check.