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Hello, This is the first time for me as a developper that I have to work deeply on Xcode, I am a Unity / Unreal developper. I am experiencing a bug, And I cannot have access to the call stack, because the bug is not a crash, it is not blocking the app, and I do not have access to the related Files. When I try to use the VisionOS simulator, I see the debugger print this : " MEMixerChannel.cpp:1006 MEMixerChannel::EnableProcessor: failed to open processor type 0x726f746d AURemoteIO.cpp:1162 failed: -10851 (enable 1, outf< 2 ch, 0 Hz, Float32, deinterleaved> inf< 1 ch, 44100 Hz, Int16>) MEMixerChannel.cpp:1006 MEMixerChannel::EnableProcessor: failed to open processor type 0x726f746d " thus, I cannot put a breakpoint here (MEMixerChannel.cpp), because I don't have access to this file... Kind regards.
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Hello, I am currently testing microphone features on VisionOS through Unity App.

I’m stuck with a bug, related to the calling of simulated microphone device. Would you please help me to find a solution to work through this bug ? Choses are the results of the Xcode console while debugging my simulated VisionOS app. Unity functions : StartRecording() InteractionControllerScript:Update() Microphone.Start(Microphone.devices[0], false, duration, 44000); (where the line of code crash). Simulated Xcode VisionOS side : MEMixerChannel.cpp:1006 MEMixerChannel::EnableProcessor: failed to open processor type 0x726f746d AURemoteIO.cpp:1162 failed: -10851 (enable 1, outf< 2 ch, 0 Hz, Float32, deinterleaved> inf< 1 ch, 44100 Hz, Int16>) Starting microphone failed: "An error occured trying to initialize the recording device. " (70) Unity version : 2022.3.24f1 Xcode version : 15.3 Mac Version : MacBook Air M3 2024 Mac Os : 14.3 (23D2057) Thx a lot.
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