Hello,
This is the first time for me as a developper that I have to work deeply on Xcode, I am a Unity / Unreal developper.
I am experiencing a bug,
And I cannot have access to the call stack, because the bug is not a crash,
it is not blocking the app,
and I do not have access to the related Files.
When I try to use the VisionOS simulator,
I see the debugger print this :
"
MEMixerChannel.cpp:1006 MEMixerChannel::EnableProcessor: failed to open processor type 0x726f746d
AURemoteIO.cpp:1162 failed: -10851 (enable 1, outf< 2 ch, 0 Hz, Float32, deinterleaved> inf< 1 ch, 44100 Hz, Int16>)
MEMixerChannel.cpp:1006 MEMixerChannel::EnableProcessor: failed to open processor type 0x726f746d
"
thus, I cannot put a breakpoint here (MEMixerChannel.cpp), because I don't have access to this file...
Kind regards.
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Hello,
I am currently testing microphone features on VisionOS through Unity App.
I’m stuck with a bug, related to the calling of simulated microphone device.
Would you please help me to find a solution to work through this bug ?
Choses are the results of the Xcode console while debugging my simulated VisionOS app.
Unity functions :
StartRecording()
InteractionControllerScript:Update()
Microphone.Start(Microphone.devices[0], false, duration, 44000); (where the line of code crash).
Simulated Xcode VisionOS side :
MEMixerChannel.cpp:1006 MEMixerChannel::EnableProcessor: failed to open processor type 0x726f746d
AURemoteIO.cpp:1162 failed: -10851 (enable 1, outf< 2 ch, 0 Hz, Float32, deinterleaved> inf< 1 ch, 44100 Hz, Int16>)
Starting microphone failed: "An error occured trying to initialize the recording device. " (70)
Unity version : 2022.3.24f1
Xcode version : 15.3
Mac Version : MacBook Air M3 2024
Mac Os : 14.3 (23D2057)
Thx a lot.