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I am trying to follow the WWDC 2022 video Explore USD tools and rendering: https://developer.apple.com/videos/play/wwdc2022/10141/
I followed the steps here to create an Xcode project that uses OpenUSD to load scenes. https://developer.apple.com/documentation/metal/metal_sample_code_library/creating_a_3d_application_with_hydra_rendering?language=objc
After installing OpenUSD and generating an Xcode project, I opened Xcode, set the scheme to hydraplayer and clicked the build button. The code compiles but fails to link with a bunch of undefined symbols errors like this one:
Undefined symbol: pxrInternal_v0_23__pxrReserved__::GfMatrix4d::SetDiagonal(double)
I tried to tag this post wwdc2022-10141, but the tag was not found so I tagged a related session.