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Comment on Reality Composer (RC) Entity visible bug?
`import SwiftUI import RealityKit struct ContentView : View { var body: some View { return ARViewContainer().edgesIgnoringSafeArea(.all) } } struct ARViewContainer: UIViewRepresentable { func makeUIView(context: Context) -> ARView { let arView = ARView(frame: .zero) // Load the "Box" scene from the "Experience" Reality File let boxAnchor = try! Experience.loadBox() // Add the box anchor to the scene arView.scene.anchors.append(boxAnchor) //boxAnchor.notifications.b0.post() //boxAnchor.steelBox?.isEnabled = false let seconds = 4.0 DispatchQueue.main.asyncAfter(deadline: .now() + seconds) { boxAnchor.steelBox?.isEnabled = true } return arView } func updateUIView(_ uiView: ARView, context: Context) {} }` RC: [object Object]
Sep ’21
Comment on XCode update to handle iOS 15.3?
I just restarted xcode 13.2.1, no change in ios deployment target drop-down, still only showing 15.2 as latest. Then powered off the ipad with 15.3Beta, powered off the mac, then power on both devices, start xcode, clean build folder, drop-down still shows 15.2 as latest, then build and same issue. Devices & Simulators status has no issues. Is there a way to re-trigger the download of necessary files from the device?
Jan ’22