I made an animation in Blender using geometry nodes that I exported to USDC file (then I used Reality Converter to convert to USDZ) and I can see the animation when viewing from the finder but does not play after importing to RCP. Any idea how I can play the animation? Or can the animation be accessed through Xcode?
Thanks!
Post
Replies
Boosts
Views
Activity
Hi,
Is there a way to access the shader graph nodes in Xcode to change the values during runtime such as changing values based on user inputs? Or is this not possible yet?
Thanks!
Myoung
I'm using GeoTrackingExample project from Apple and there is a bug in the logic where after you reset the AR Session, it still retains the anchor information in the URL. So the steps are as follows:
start app
tap in the arview and place an object
select Reset AR Session from the menu
tap in the arview to place an object
select save anchor from the menu
save file to device
Reset AR Session
Load the saved file
When the file loads, it will load both the initial object placed in the AR view in step 2 then removed in step 3 but when saving the added object that was placed in step 4 and reloaded, it loads both of the anchors. It should only have saved the object added in step 4, not both objects from step 2 and 4. When stepping though the code to debug, it appears that the the anchors are removed from the ARview but somehow the URL will contain the path for both the objects. What else do I need to do to clear so that objects from previous sessions are not added to the URL in the session? Is the URL modified when the object is added to an ARView? Please help! Thanks
Can you assign an image (png) as an Entity within RealityKit? Trying to use ImageAnchor and spawn other images that will be animated when the ImageAnchor returns results
Hi everyone, I accidentally closed out Xcode after installing V12 before it completed the plugin updates. How do I finish this process? Thanks!