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Need to get The VisonOS Player's Camera forward vector on runtime
How can I access the player’s camera vector in VisionOS, specifically using RealityKit? In Unity and other game engines, there’s often an API like "Camera.main.transform.forward for this purpose. " I’ve found the head anchor but haven’t identified a way to obtain the forward vector in RealityKit. Is there a related API for this? Any guidance would be greatly appreciated. Thanks!
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How can I access the player’s camera vector in VisionOS, specifically using RealityKit?
How can I access the player’s camera vector in VisionOS, specifically using RealityKit? In Unity and other game engines, there’s often an API like Camera.main.transform.forward for this purpose. I’ve found the head anchor but haven’t identified a way to obtain the forward vector in RealityKit. Is there a related API for this? Any guidance would be greatly appreciated. Thanks!
1
0
149
3d