How can I access the player’s camera vector in VisionOS, specifically using RealityKit?

How can I access the player’s camera vector in VisionOS, specifically using RealityKit?

In Unity and other game engines, there’s often an API like Camera.main.transform.forward for this purpose. I’ve found the head anchor but haven’t identified a way to obtain the forward vector in RealityKit.

Is there a related API for this? Any guidance would be greatly appreciated.

Thanks!

Answered by Vision Pro Engineer in 814480022

Hi @Lhamed-ung

The answer to this post will answer your question.

Accepted Answer

Hi @Lhamed-ung

The answer to this post will answer your question.

How can I access the player’s camera vector in VisionOS, specifically using RealityKit?
 
 
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