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Comment on How to Convert a MTLTexture into a TextureResource?
@Graphics and Games Engineer Respectfully, I knew this would be the first suggestion, and it won't work. My MTLTexture is generated by a separate rendering subsystem, not something I am requesting. I do not want a new drawable unless there is a 0-cost way to substitute that drawable with another MTLTexture. Can you advise further? (I reply so quickly because I have notifications. :) ) Also, if I am misunderstanding, it's partly since I couldn't find examples of using DrawableQueue.
Aug ’23
Comment on Eye tracking in VisionOS
I would argue that it‘s what you do with the data that counts. On the one hand, one can create an advertiser-controlled nightmare. On the other, tons of research labs and medical practioners are adopting XR technologies and eye tracking to help people. The core problem is to make sure the data are in the person’s control and can’t be so easily abused for surveillance, supposing the system is compromised. Maybe limited network access and sandboxing?
Jul ’23
Comment on Eye tracking in VisionOS
@Graphics and Games Engineer I’m seeing (pun intended) a lot of medical and research labs needing accurate eye tracking data to benefit the researchers, medical practioners, and patients. e.g. AR-supported surgery and patient analytics. That said, always-on unlimited eye-tracking is scary. One thought might be to add a PLIST for eye tracking AND an additional rigorous review for app store submissions. The key is for the user in control. I hope Apple is thinking about these things.
Jul ’23
Comment on Apple Vision Pro for Medical Purposes
@Claude31 I am not sure what you mean. Apple has said clearly that they're not exposing eye tracking information. (It's a bit of a let-down exactly since it makes @aberens 's use case impossible.) @aberens I recommend filing a feature request in the feedback system with a clearly-worded description of your use case and the benefits overall. If Apple ever plans to try opening-up access to the eye-tracking data, they're going to want to see strong feedback and do work to ensure user consent.
Jun ’23