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Hello all, If anyone can offer any advice on how to fix this I'd really appreciate it. Context I recently changed over to from Unreal Engine 4.26 to 5.3, Xcode 13 to 15 and Wwise 2021 to 2023 for my audio plugin development. Previously I haven't encountered the problems I outline below and I managed to successfully build many plugins. **The Problem ** When I run my command (python "/Applications/Audiokinetic/Wwise 2023.1.2.8444/Scripts/Build/Plugins/wp.py" build Mac -c Release -x arm64), which worked before I updated from Xcode 13 to 15, I get the following error: "xcrun: error: missing DEVELOPER_DIR path: /Applications/Xcode14.app/Contents/Developer" I've done some google-fu around the problem, but alot of things I've done aren't working. Under Xcode/settings/locations/command line tools there is already a selection (Xcode 15.3 (15E204a)). I have installed updated CLTs at terminal using: "xcode-select --install" and I've made sure to use Settings/Software Update in order to make sure it's up to date. Then I attempted to run the following command as root to set my command line tools to the another location: "sudo xcode-select -s /Applications/Xcode.app/Contents/Developers" When I do this it runs, but still gives the same error as originally, so I think the issue is the missing 14 from Xcode14.app because if I run: ** "sudo xcode-select -s /Applications/Xcode14.app/Contents/Developers"** Then it tells me that I'm trying to set an invalid directory. My actual path to the location of the files is "/Applications/Xcode.app/Contents/Developers" which is why I think the 14 is the issue. My command line tools in xcode are Xcode 15.3 (15E204a). Does anyone have any thoughts as to why this is an issue? Do I need to install a different version of the command line tools? Please and thanks in advance!
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by KJWaudio.
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