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RealityKit cannot load Entity
Very often when I try to load an Entity in RealityView the system give me an error: The operation couldn’t be completed. (Swift.CancellationError error 1.) RealityView { content in do { let scene = try await Entity(named: "Test_Scene", in: realityKitContentBundle) content.add(scene) } catch { debugPrint("error loading scene", error.localizedDescription.debugDescription) } } The scene I created contain a basic square This is the main file struct first_app_by_appleApp: App { var body: some Scene { WindowGroup { ContentView() }.windowStyle(.volumetric) } } and inside info.plist file I setup UIApplicationPreferredDefaultSceneSessionRole with UIWindowSceneSessionRoleVolumetricApplication I think that could be a bug of the system but I'm not surprised since it's the first beta. If so, do you know any workarounds?
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Jul ’23