Very often when I try to load an Entity in RealityView the system give me an error:
The operation couldn’t be completed. (Swift.CancellationError error 1.)
RealityView { content in
do {
let scene = try await Entity(named: "Test_Scene", in: realityKitContentBundle)
content.add(scene)
} catch {
debugPrint("error loading scene", error.localizedDescription.debugDescription)
}
}
The scene I created contain a basic square
This is the main file
struct first_app_by_appleApp: App {
var body: some Scene {
WindowGroup {
ContentView()
}.windowStyle(.volumetric)
}
}
and inside info.plist file I setup UIApplicationPreferredDefaultSceneSessionRole with UIWindowSceneSessionRoleVolumetricApplication
I think that could be a bug of the system but I'm not surprised since it's the first beta. If so, do you know any workarounds?