Whenever I create a segue between two view controllers, the second view controller gets gray frame around it that ruins my layout. I trying to get rid of it, but I don't know how.
Please someone help me?
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Whenever I create a segue between two view controllers, the second view controller gets gray frame around it that ruins my layout. I trying to get rid of it, but I don't know how. Please someone help me?
It only happen in IB, and it's when a I make a segue through IB not code. I have a picture, but there is no image attachment or can't find it.
Is there any way to change the size of a UISwitch in IB becuase I working on a iPad 12.9" size, and the size is two small for it. I can't change it in code because I using one view controller.swift file for multiple device size/storyboards. Unless, I can target one storyboard in code. Please can some help me?
Whenever I do a XCode Project, it doesn't allow me to do a paste special when ever cut or copy. It just greyed out, is there anyway to fix that?
I create a Tic Tac Toe AI in Xcode, and works just find, but it's predictable if discover the pattern. I code it so that it would go in this order unless there is text there already or there is two in row of the enemy 5,3,2,1,4,6,7,8,9. I want it so that is can randomly select one of the the labels to set text too
my labels IBOutlets are:
xOrOBox1
xOrOBox2
xOrOBox3
xOrOBox4
xOrOBox5
xOrOBox6
xOrOBox7
xOrOBox8
xOrOBox9
I have four Storyboards that use the same ViewControllers or same code. However, I want one thing to run only on one of the storyboards. That was to turn a label's background gray. I thought I could do this by just having the label on that storyboard connected to the code only, but it didn't work because it gave me this error when I ran a different storyboard.
Thread 1: Fatal error: Unexpectedly found nil while implicitly unwrapping an Optional value
I am thinking about solving it with if statement, but I don't know how to target a specific storyboard in code. If there is another way to solve my problem, I am fine with that option, but I would like to know if it's possible to target a certain storyboard in code. I have to code it gray to keep all the gray colored objects the same shade.
Please can someone help me?
Hi, I trying to get my app to run a certain storyboard based on device.
This is my code under DeviceModel.swift file.
import Foundation
import UIKit
public extension UIDevice {
static let modelName: String = {
var systemInfo = utsname()
uname(&systemInfo)
let machineMirror = Mirror(reflecting: systemInfo.machine)
let identifier = machineMirror.children.reduce("") { identifier, element in
guard let value = element.value as? Int8, value != 0 else { return identifier }
return identifier + String(UnicodeScalar(UInt8(value)))
}
func mapToDevice(identifier: String) -> String { // swiftlint:disable:this cyclomaticcomplexity
#if os(iOS)
switch identifier {
case "iPod5,1": return "iPod touch (5th generation)"
case "iPod7,1": return "iPod touch (6th generation)"
case "iPod9,1": return "iPod touch (7th generation)"
case "iPhone3,1", "iPhone3,2", "iPhone3,3": return "iPhone 4"
case "iPhone4,1": return "iPhone 4s"
case "iPhone5,1", "iPhone5,2": return "iPhone 5"
case "iPhone5,3", "iPhone5,4": return "iPhone 5c"
case "iPhone6,1", "iPhone6,2": return "iPhone 5s"
case "iPhone7,2": return "iPhone 6"
case "iPhone7,1": return "iPhone 6 Plus"
case "iPhone8,1": return "iPhone 6s"
case "iPhone8,2": return "iPhone 6s Plus"
case "iPhone8,4": return "iPhone SE"
case "iPhone9,1", "iPhone9,3": return "iPhone 7"
case "iPhone9,2", "iPhone9,4": return "iPhone 7 Plus"
case "iPhone10,1", "iPhone10,4": return "iPhone 8"
case "iPhone10,2", "iPhone10,5": return "iPhone 8 Plus"
case "iPhone10,3", "iPhone10,6": return "iPhone X"
case "iPhone11,2": return "iPhone XS"
case "iPhone11,4", "iPhone11,6": return "iPhone XS Max"
case "iPhone11,8": return "iPhone XR"
case "iPhone12,1": return "iPhone 11"
case "iPhone12,3": return "iPhone 11 Pro"
case "iPhone12,5": return "iPhone 11 Pro Max"
case "iPhone12,8": return "iPhone SE (2nd generation)"
case "iPad2,1", "iPad2,2", "iPad2,3", "iPad2,4":return "iPad 2"
case "iPad3,1", "iPad3,2", "iPad3,3": return "iPad (3rd generation)"
case "iPad3,4", "iPad3,5", "iPad3,6": return "iPad (4th generation)"
case "iPad6,11", "iPad6,12": return "iPad (5th generation)"
case "iPad7,5", "iPad7,6": return "iPad (6th generation)"
case "iPad7,11", "iPad7,12": return "iPad (7th generation)"
case "iPad4,1", "iPad4,2", "iPad4,3": return "iPad Air"
case "iPad5,3", "iPad5,4": return "iPad Air 2"
case "iPad11,4", "iPad11,5": return "iPad Air (3rd generation)"
case "iPad2,5", "iPad2,6", "iPad2,7": return "iPad mini"
case "iPad4,4", "iPad4,5", "iPad4,6": return "iPad mini 2"
case "iPad4,7", "iPad4,8", "iPad4,9": return "iPad mini 3"
case "iPad5,1", "iPad5,2": return "iPad mini 4"
case "iPad11,1", "iPad11,2": return "iPad mini (5th generation)"
case "iPad6,3", "iPad6,4": return "iPad Pro (9.7-inch)"
case "iPad7,3", "iPad7,4": return "iPad Pro (10.5-inch)"
case "iPad8,1", "iPad8,2", "iPad8,3", "iPad8,4":return "iPad Pro (11-inch) (1st generation)"
case "iPad8,9", "iPad8,10": return "iPad Pro (11-inch) (2nd generation)"
case "iPad6,7", "iPad6,8": return "iPad Pro (12.9-inch) (1st generation)"
case "iPad7,1", "iPad7,2": return "iPad Pro (12.9-inch) (2nd generation)"
case "iPad8,5", "iPad8,6", "iPad8,7", "iPad8,8":return "iPad Pro (12.9-inch) (3rd generation)"
case "iPad8,11", "iPad8,12": return "iPad Pro (12.9-inch) (4th generation)"
case "AppleTV5,3": return "Apple TV"
case "AppleTV6,2": return "Apple TV 4K"
case "AudioAccessory1,1": return "HomePod"
case "i386", "x8664": return "Simulator \(mapToDevice(identifier: ProcessInfo().environment["SIMULATORMODELIDENTIFIER"] ?? "iOS"))"
default: return identifier
}
#elseif os(tvOS)
switch identifier {
case "AppleTV5,3": return "Apple TV 4"
case "AppleTV6,2": return "Apple TV 4K"
case "i386", "x8664": return "Simulator \(mapToDevice(identifier: ProcessInfo().environment["SIMULATORMODELIDENTIFIER"] ?? "tvOS"))"
default: return identifier
}
#endif
}
return mapToDevice(identifier: identifier)
}()
}
This is my code under the appDelegate
func application( application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
var storyboard: UIStoryboard
// instantiate the UIWindow
self.window = UIWindow(frame: UIScreen.main.bounds)
// Get the model name based in the extension.
let modelName = UIDevice.modelName
// If the modelName variable contains the string "iPhone 6" inside.
if (modelName.rangeOfString("iPad Air 2") != nil) {
storyboard = UIStoryboard(name: "mainStoryInVC", bundle: nil)
self.window!.rootViewController = storyboard.instantiateInitialViewController() as!ViewController
}
else if (modelName.rangeOfString("iPad Pro (9.7-inch)") != nil) {
storyboard = UIStoryboard(name: "mainStoryInVC", bundle: nil)
self.window!.rootViewController = storyboard.instantiateInitialViewController() as! ViewController
}
self.window!.makeKeyAndVisible()
return true
}
It give me a problem that modelName is a string that has no value rangeOfString. It's not giving me an option to replace it. How do I fix this?
If you run a 9.7 sizes Retina Pixel on a Mini would it be cut off?
I am asking because iPad Mini is smaller than the air yet they share the same pixel length. Xcode runs on pixal length, so I not sure if it will get cut off. Right now, my app fits my iPad Air 2 perfectly, but I don't know if it will work on the mini. Please can someone help me?
I have an app on the app store that was targeted to 13.6. Do I need to updated it for future updates?
Also, I have Xcode 11.7, but there is ios 14 on it.
I coded my app to run a certain storyboards based on device, but I did some test and I notice that if you comment out iPad Air 2 from the code, the code will run iPad Air on the iPad Air 2, which it shouldn't do. Does anyone know why it would do that?