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Reply to Swiftui performance
try this maybe it will help struct LazyView<Content: View>: View {     let build: () -> Content     init(_ build: @autoclosure @escaping () -> Content) {         self.build = build     }     var body: Content {         build()     } } LazyView(  MapAnnotation(coordinate: CLLocationCoordinate2D(latitude: mark.lat, longitude: mark.long)) { Button {withAnimation {  self.selectedGymUid = Int(mark.uid)  }} label: {RoundedGymIconOnMapView(name:mark.name)  .clipShape(Circle())  .overlay(Circle().stroke(selectedGymUid == Int(mark.uid) ? Color(.green).opacity(0.5) : AppColor.shared.joggingColor.opacity(0.5),lineWidth: 1.4)) .scaleEffect(selectedGymUid == Int(mark.uid) ? 2 : 1)  .shadow(radius: 5) } } )
Jan ’22