Oh, ok. Just wasn't sure since I got the last update with around the same amount of free space.
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Kinda relevant. I already have Xcode, but I can't seem to update to Xcode 11.5. I just deleted the Xcode beta and I currently have ~17 GB of free space at the moment. So should that be enough, or do I need to free up more storage? Or would I end up deleting half my MacBook for nothing?
Oh, that would explain it. It works now, thank you!!
Yeah, I find it odd that Swift Playgrounds needs more RAM to run than Xcode. Plus, it works better on iPads. I'm assuming the issue is just a lot bugs on the Mac App.
It looks like my Mac just doesn't have enough RAM to run it. Though it probably is also because of a lot of bugs with the app. I'd suggest waiting for the next update, which is probably what I'll end up doing, and filing a bug report.