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Guideline 4.3(a) Original game misinterpreted as Spam
Hello, our game Nerd Survivors has been identified as spam. The game is based on an original IP and the only games that should share any resemblance with it are from our company. Today we got notified the rejection due to the violation of Guideline 4.3 but there is no reference to the other application or even a contact to the other developer. We do use Unity as our game engine, so some parts of the code might be shared across different games, but i cannot find any other justification of the failure. "Guideline 4.3(a) - Design - Spam We noticed your app shares a similar binary, metadata, and/or concept as apps submitted to the App Store by other developers, with only minor differences. Submitting similar or repackaged apps is a form of spam that creates clutter and makes it difficult for users to discover new apps."
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May ’24
App Review suddenly fails requiring me to "submit for review" AIPs that are already reviewed.
Hello, i'm being locked out of releasing an important game-breaking bug fix because out of the blue App Review is blocking my app updates with the following sentence: "Guideline 2.1 - Performance - App Completeness We are unable to complete the review of your app because one or more of your in-app purchase products have not been submitted for review. Specifically, survival of the nerdiest, unbreakable, iron nerds, deluxe content in-app purchase products have not been submitted for review. Next Steps To resolve this issue, please submit your in-app purchases and upload a new binary in App Store Connect so we can proceed with our review. " The mentioned IAPs are already reviewed and i don't have any way to "submit them for review". In a follow up question they also mention that i need to "add them to the metadata", but i have no idea what they are referring to pratically speaking. Maybe someone has already sorted this issue and can help. Thank you. I have a 7th iAP that is not sent to review because we didn't implement yet in the code. But it's not mentioned as a problem.
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Jun ’23