So I have tried adding a font, but it appears that after adding the font "Fonts provided by application" and then I couldn't choose it as a font for the text.
I am using SwiftUI.
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Hi, I have recently started working with sdl in xcode. I have previously tried sdl on linux, and it worked there, but it doesn't work in macos.
When building, it opens an asm file with an error.
The SDL2.framework is included and I also disabled metal api check
#include <SDL2/SDL.h>
#include <iostream>
using namespace std;
int main() {
if (SDL_Init(SDL_INIT_EVERYTHING) == 0) {
cout << "it works!";
}
}
This is my code.
SDL is an amazing crossolatform library for C.However I actually cannot use it in XCode to build for iOS.
Steps to reproduce:
Download the official framework from their github
Link it as a franework in any project
Choose to embed and sign it
I can build, but after running the app XCode cannot actually find the header files to include. Also after trying to run the executable I get an error with DYLD library not loaded and e.g.
I am using macbook 13 on MacOS Sonoma
I've been trying to find a C/C++ framework for apps on macos. I couldn't find good docs on metal. Is there a way to write C++ apps without any other library?
After downloading the latest beta of iOS 18 my iPhone no longer shows up in locations in finder on my Macbook. Instructions for when it doesn't show up also didn't help.