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ReflectionsWithLayerSelection-macOS example bug.
On my early 2015 MacBook Pro with Catalina 10.15.7, the Apple sample code 'ReflectionsWithLayerSelection' only renders one cube map face on the sphere while the other faces remain black*. But oddly enough if I change the background color on the cube map from black: MTLClearColorMake (0.0, 0.0, 0.0, 1.0); to almost black: MTLClearColorMake (0.0, 0.0, 0.01, 1.0); all 6 faces of the cube map render correctly. Weirdly, in the all-zero case I can see the temples in the missing faces initially render but slowly fade to black and disappear, and if I set any (or all) of the clear color components to 1.0, the temples in the missing faces again fade out! \*Sometimes a missing faces pops in for one frame.
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Dec ’20