Hello Everyone
This is my first post in the Apple Developer Forums.
I am a long time Windows developer – using C++ and the Win32 API (and Direct2D, Direct3D).
I want to start developing a desktop app for Mac (both for Intel and M1/2 processors).
And I don’t know where to begin… which is why I am posting here.
My criteria:
I want to use C++ as much as possible. This is my strength and I have existing Windows apps that I would like to try to port. I realise that I might have to use some Objective C or Swift – but I hope this will be minimal (or that I can call into it from C++). Is it even possible to mainly use C++ in macOS?
I don’t want to use a third-party GUI framework if possible. I prefer to use a macOS GUI API (if there is one). Is this possible?
I am very familiar with Visual Studio., but I am happy to use XCode. Is this the best choice?
I realise that I am at the start of a very long learning curve. I hope that my (many years of) experience with Windows GUI programming will at least help me a little.
Thank you in advance for any help!
Best regards
AW