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Windows Developer moving to macOS – please help me to start
Hello Everyone This is my first post in the Apple Developer Forums. I am a long time Windows developer – using C++ and the Win32 API (and Direct2D, Direct3D). I want to start developing a desktop app for Mac (both for Intel and M1/2 processors). And I don’t know where to begin… which is why I am posting here. My criteria: I want to use C++ as much as possible. This is my strength and I have existing Windows apps that I would like to try to port. I realise that I might have to use some Objective C or Swift – but I hope this will be minimal (or that I can call into it from C++). Is it even possible to mainly use C++ in macOS? I don’t want to use a third-party GUI framework if possible. I prefer to use a macOS GUI API (if there is one). Is this possible? I am very familiar with Visual Studio., but I am happy to use XCode. Is this the best choice? I realise that I am at the start of a very long learning curve. I hope that my (many years of) experience with Windows GUI programming will at least help me a little. Thank you in advance for any help! Best regards AW
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Sep ’22