This doesn't work work because the y for floor and ceiling anchors are 0. It only gives you an x and z but both of them are not de distance between ceiling and floor. Also, from what I know, floor is already at 0,0,0 so the only thing I need is the coordinates of ceiling in world system.
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We have some UI over the palm and when I tap on the buttons they trigger that home button. I want to dismiss it for good so when I tap in the palm does not appear.
One small question, is it possible to make the object hidden by the occlusion to be non-interactable when occlusion is presented and interactable when occlusion hides?
You are a lifesaver man, ty very much!
Hello @Vision Pro Engineer , do you have any news on this?
Hi @Vision Pro Engineer I managed to create another FB (14537108) with an app demo attached. I hope this will be helpful.
Ty very much!
@Vision Pro Engineer
FB14249500
Thank you!
Does this look ok in a RealityView?
let provider = WorldTrackingProvider()
var deviceAnchor = provider.queryDeviceAnchor(atTimestamp: CACurrentMediaTime())
var deviceYPos:Float = Float(deviceAnchor?.originFromAnchorTransform[3][2] ?? 0)
Can you give me an example of usage please?