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Reply to Executable Not Found ,Xcode
I may have find a workaround to this issue... not a solution but a workaround. I have to work on a not really recent project that was built using the Legacy System that, as you may know, is deprecated now. While I was using Xcode 12 everything was fine. Then I installed the Xcode 13 GM and I upgrated the project to the new building system and I started to experience this issue. I have the same problem with any Xcode 13.x version. With the betas I had not, as far as I can remember. The strange thing is that "sometimes" (I could not reproduce it sorry), the new build system worked... but just for a while. The building phase succeeds but then, then the app is installed on simulator OR on a real device, I have that annoying message that we know... This morning I may have find a solution... In Xcode go to File -> Workspace Settings, keep the Legacy Build System and check the box "Do not show a diagnostic issue about build system deprecation" Now the app builds and can be installed. Honestly I don't know it is an Xcode bug or not... maybe it is.
Jan ’22
Reply to In iOS 15, when the app is restarted, it immediately crashes.
I'm experiencing the same issue, I think. I'm testing with a simple app with a simple fullscreen map... If I launch the app on my iPhone connected by cable with my Mac everything is ok. If I launch it "disconnected" I have this crash. libc++abi: terminating with uncaught exception of type std::__1::system_error: mutex lock failed: Invalid argument dyld4 config: DYLD_LIBRARY_PATH=/usr/lib/system/introspection DYLD_INSERT_LIBRARIES=/Developer/usr/lib/libBacktraceRecording.dylib:/Developer/usr/lib/libMainThreadChecker.dylib:/Developer/Library/PrivateFrameworks/DTDDISupport.framework/libViewDebuggerSupport.dylib terminating with uncaught exception of type std::__1::system_error: mutex lock failed: Invalid argument Full crash
Nov ’21