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get location in app intent for interactive widgets
I have an app intent for interactive widgets. when I touch the toggle, the app intent perform to request location. func perform() async throws -> some IntentResult { var mark: LocationService.Placemark? do { mark = try await AsyncLocationServive.shared.requestLocation() print("[Widget] ConnectHandleIntent: \(mark)") } catch { WidgetHandler.shared.error = .locationUnauthorized print("[Widget] ConnectHandleIntent: \(WidgetHandler.shared.error!)") } return .result() } @available(iOSApplicationExtension 13.0, *) @available(iOS 13.0, *) final class AsyncLocationServive: NSObject, CLLocationManagerDelegate { static let shared = AsyncLocationServive() private let manager: CLLocationManager private let locationSubject: PassthroughSubject<Result<LocationService.Placemark, LocationService.Error>, Never> = .init() lazy var geocoder: CLGeocoder = { let geocoder = CLGeocoder() return geocoder }() @available(iOSApplicationExtension 14.0, *) @available(iOS 14.0, *) var isAuthorizedForWidgetUpdates: Bool { manager.isAuthorizedForWidgetUpdates } override init() { manager = CLLocationManager() super.init() manager.delegate = self } func requestLocation() async throws -> LocationService.Placemark { let result: Result<LocationService.Placemark, LocationService.Error> = try await withUnsafeThrowingContinuation { continuation in var cancellable: AnyCancellable? var didReceiveValue = false cancellable = locationSubject.sink( receiveCompletion: { _ in if !didReceiveValue { // subject completed without a value… continuation.resume(throwing: LocationService.Error.emptyLocations) } }, receiveValue: { value in // Make sure we only send a value once! guard !didReceiveValue else { return } didReceiveValue = true // Cancel current sink cancellable?.cancel() // We either got a location or an error continuation.resume(returning: value) } ) // Now that we monitor locationSubject, ask for the location DispatchQueue.global().async { self.manager.requestLocation() } } switch result { case .success(let location): // We got the location! return location case .failure(let failure): // We got an error :( throw failure } } // MARK: CLLocationManagerDelegate func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) { defer { manager.stopUpdatingLocation() } guard let location = locations.first else { locationSubject.send(.failure(.emptyLocations)) return } debugPrint("[Location] location: \(location.coordinate)") manager.stopUpdatingLocation() if geocoder.isGeocoding { geocoder.cancelGeocode() } geocoder.reverseGeocodeLocation(location) { [weak self] marks, error in guard let mark = marks?.last else { self?.locationSubject.send(.failure(.emptyMarks)) return } debugPrint("[Location] mark: \(mark.description)") self?.locationSubject.send(.success(mark)) } } func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) { locationSubject.send(.failure(.errorMsg(error.localizedDescription))) } } I found it had not any response when the app intent performed. And there is a location logo tips in the top left corner of phone screen.
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Widget AppIntent perform network request
I had write a widget after iOS 17+, It had a Toggle to perform a appintent . When switch the toggle, the appintent will perfrom , just like ` func perfrom() async throws -> some IntentResult { // first let first = try await getFristValue() let second = try await getSecondValue(by: first) let third = try awiat getThirdValue(by: second) return .result() } ` and I found, it will work when I am debugging connect with Xcode. But, when I don't connect xcode, it will not work. How can I fixed it ?
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