Fixing a drift in realtime

I'm developing an app that scans entire floors. Unfortunately, after a few minutes, I'm getting a big drift.

I was wondering if it's fixable or should I accept it as an incapability of ARKit.

Replies

Did you ever fix your problem?
I'm having an issue along the same lines:
I've developed an app augmenting rooms with 3D models of well... rooms.
Everything works very well on an ipad pro (end 2017) and iphoneX(2018).
I've got SERIOUS drifiting though on iPad Pro 12.9" (late 2015).
I was ready to burry the old guy but then, I tried IKEA Place (by TWINKL) and it is stable

whatever the number of models I load it with!!!


Have you found any fix?