Xcode freezes when importing 3d collada models

I am trying to import a 3d collada .dae model into Xcode from Sketchup to use in an ARKit app. Xcode runs very slowly and crashes when I do this.

Is there any advice on this subject, i.e. maximum model sizes? Would an external GPU (e.g. Apple's External Developer Kit GPU) help? BTW, I am using the latest version of Xcode and MacOS High Sierra on a late 2015 iMac 27", i5 with 24GB ram.

Replies

There shouldn't be any maximum sizes and no, the GPU shouldn't have any effect. You might try manually running the model through scntool (/Applications/Xcode.app/Contents/Developer/usr/bin/scntool) to see if that's what's crashing -- or if it successfully runs then import that result into Xcode.

Meanwhile please file a bug with the model causing the crash.