Trying to figure out how to launch my application in iPhone X mode.

My application still uses the original "Default-....png" method to enable the various device screen sizes support. However, I cannot find the magical encantation to enable the iPhone X mode. Any ideas?


I tried Default-2436h@3x and Default-812h@3x and neither works.


Thanks

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Your advice is correct. According to this video explaining how to change existing code for iPhone X:


https://developer.apple.com/videos/play/fall2017/201/


there are 2 requirements for app to run in iPhone X native resolution:


1. Link against iOS 11 SDK.


2. Use a launch storyboard.

Replies

Might be time to move to a launchscreen.storyboard...


See: Launch Screen


And...bit dated, but some details nonetheless that should help explain the process:

h ttps://oleb.net/blog/2014/08/replacing-launch-images-with-storyboards/