Does App Thinning work in simulator environment?

I'm using Xcode 7.3.1 (iOS 9.x). I can't seem to get thinning to work in the simulator environment. It always copies all the resources. One of the WWDC videos I watch said it should work.


I'm using an Asset Catalog and I have the 'Enable on demand resources' set to Yes in build settings.


Any ideas?


Regards, Patrick

Replies

I experimented with this a bit more. It appears that thinning (more specifically, slicing) does work in the simulator. However, slicing is not applied to app icons or launch images. If I create a new image for use in a table cell, I can see it including only the image appropriate for the device.


Can anyone confirm that app icons and launch images are not sliced? I don't see that documented anywhere. And, frankly, it makes no sense. For some apps, like mine, big savings would be in excluding retina iPad launch images from the iPhone downloads.