Hi there community: I am planning to send the app to apple for their review process. I t seems that everything works fine and my beta testers play my game regularly and admob ads are being shown successfully. I do have clicks and a fillrate but I wonder, why there hasn't been even 0.01$ of revenue. My question is, wether it is usual to see no revenue while in beta testing, even though real ads are being displayed. Will I start to see a revenue after sending the app to apple to do their review and publish it ofiicially in the app store (maybe because they want their 30% cut)? Thank yu very much.
Why do I have an admob revenue of 0$, despite ads being shown in the TestFlight version of my app?
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