Since iOS 12 and ARKIT 2.0, with nothing changed in my code, I get the following message, when placing a scn object in AR :
[Technique] World tracking performance is being affected by resource constraints
Is it a known bug in the framework ? It was running smoothly with ARKit 1.5, and this suddenly appeared since 2.0. And I'm not doing anything fancy.
Thanks for the help !
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