I am running Unity with ARKit in an Iphone 8 and running the scene UnityARImageAnchor where a marker can be tracked and become an anchor.
I was following this tutorial https://blogs.unity3d.com/2018/02/16/developing-for-arkit-1-5-update-using-unity-arkit-plugin/ and I manage to track a custom marker image and display the AxesPrefab on top of it. The marker is tracked very well when the marker is not moving, but the update of the axes is very slow when the marker is moving (maybe around 1 Hz?). Was wondering if this is the normal/expected behaviour or I have to do some changes in my scene?
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