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I did a timer that fires every thousandth of a second and it stops after a certain period of time unless I restart the watch and this doesn't happen in the watch simulator so something is wrong with the real watch while the simulator doesn't show this phenomenon. There is definitely a lower software stack bug or the processor cannot handle the load while the Ultra and Ultra 2 have no problems AFAIK.
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What should I do? I am getting the following error: 2020-11-09 21:56:47.230590-0600 BatteryTrack 1.0 (iOS)[2897:516910] [SDKPlayback] applicationQueuePlayer _establishConnectionIfNeeded timeout [ping did not pong] 2020-11-09 21:56:48.401030-0600 BatteryTrack 1.0 (iOS)[2897:516910] [SDKPlayback] Failed to prepareToPlay error: Error Domain=MPMusicPlayerControllerErrorDomain Code=6 "Failed to prepare to play" UserInfo={NSDebugDescription=Failed to prepare to play} The tutorial is titled, "Playing My Chemical Romance using the Apple Music API" and I cannot post the link to the page. It would be great if Apple provided more examples.
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