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I am trying to develop an iOS application compatible with CarPlay.According to this post found on StackOverflow Is iOS CarPlay API Public? How to Integrate CarPlay?, I have to be enrolled with Apple’s MFi program, but I have noticed that there’s the possibility to use a CarPlay simulator with Xcode: launch the Simulator, then Hardware -> External Displays -> CarPlay (I use Xcode 8). Once you have opened it, you see that the Message App is working in the CarPlay simulator so I imagine that there is the possibility to try custom application in this simulator without being enrolled in the MFi program. I wonder if anyone has tried to launch an application on the CarPlay simulator and, in case of positive answer, he can explain how he did.I have also watched the WWDC 2016 (https://developer.apple.com/videos/play/wwdc2016/722/ open it with Safari) that explains the CarPlay system and how it works. At the end of this presentation, they say that you have to declare a string protocol name (like com.brand) in the SupportExternalAccessoryProtocols key in the Info.plist file, but I don't understand how to get the string protocol name.I also don’t find any information about the simulator and how to develop application compatible with it.If someone knew something concerning it, it would be a great help.Thanks in advance.
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by F. DePa.
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