I've updated to ElCap GM, XCode 7GM, and iOS 9GM and a project I'm working on seems to be broken at every turn.
- Atlases don't work properly
- Atlasses in Asset Catalogs don't work properly
- still getting PKPhysics* types in methods expecting SKPhysics* types
- the Actions editor is buggy as **** and doesn't properly handle image references
- sizing of physics bodies based off of textures seems to not work right...
I've filed bugs where possible (way back in early betas), some of these issues are intermittent or difficult to track down... but it certainly doesn't seem to me that SpriteKit is anywhere near ready for release. Am I doing something just fundamentally wrong?
At this point, my project is so full of kludges to avoid crashing left and right, I don't know if I'll every be able to release it 😠