I´m trying to develop a simple Augmented Reality experience overlaying an image over a tracked image. I'm using `ARImageTrackingConfiguration` and inside the `renderer` method I have the following:
let referenceImage = imageAnchor.referenceImage;
let image = UIImage(named: "art.scnassets/2.jpg")
let planeNode = SCNNode(geometry: SCNPlane(width: referenceImage.physicalSize.width,height: referenceImage.physicalSize.height))
planeNode.geometry?.firstMaterial?.diffuse.contents = image
planeNode.eulerAngles.x = -.pi / 2
// Add the plane visualization to the scene.
node.addChildNode(planeNode);
The tracking is performing well but the overlay image is suffering the flash effect you see on this [video][1]
How could I avoid this effect?