Hi,
I'm looking for some ideas from the community on how to approach the below described task:
I have a 3D CAD model, which I use in ARKit and overlay with the real-world model. So far so good, all works.. but I'd like to improve the accuracy of the overlay by positioning the 3D CAD model according to some 'calibration' feature points in the real world, e.g. notches/features besides the real model. This would allow the CAD model to scale and align correctly and continuously to the real model.
Now, of course ARKit has its rawFeaturePoints to align the virtual world with the real world. But how could I force feature points at the 'calibration' feature points, and identify them for orientation of the 3D CAD model... Any other ideas, approaches to achieve the task described above.
Thanks!
Cujo