PLEASE HELP - Still Cannot Build Sticker Pack with Xcode Beta 6

Whenever the sticker pack hits a certain number of animated stickers (or a certain file size), Xcode just gets stuck at "Compiling asset catalogs"...


This issue started since beta 4 (and contines to be a problem in beta 5 and beta 6) and I've filed 2 bug reports with no response so far.

It's beta 6 now and I'm extremely concerned I won't be able to submit it on day one after hours and hours of work.


There are multiple other developers having the same issue:

https://forums.developer.apple.com/thread/54234

https://forums.developer.apple.com/thread/54289


Multiple bug reports have been filed with no response:

27780400, 27651617, and 27789324


Please at the very least give us a status update...

Unfortunately this didn't make it into seed 6 but should be fixed in the next Xcode build that's posted.

Unfortunately still a problem in the Xcode 8 GM seed (8A218a) that was posted today. 😠


(FWIW: I have the exact same issue with animated icons causing actool to fail with exit code 255 but static ones are fine.)


How are we supposed to submit Animated Sticker Packs for the iOS 10 Launch in a few days?

My expectation had been that this would work in the GM seed of Xcode. Please get new bug reports written up for any case you're seeing it fail and post the bug numbers here.


In the meantime, for animated stickers, you may have to resort to using an external tool for composing them into a single .png file.

PLEASE HELP - Still Cannot Build Sticker Pack with Xcode Beta 6
 
 
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