Explore the art and science of app design. Discuss user interface (UI) design principles, user experience (UX) best practices, and share design resources and inspiration.

Learn about designing great app and game experiences

Post

Replies

Boosts

Views

Activity

Xcode should include simple themes. Agree??
The themes that bundle with Xcode are all very complex, in the sense that they highlight every token-type a different color, and often use colors that are only slightly different (as there aren't nearly enough distinct colors). Given that these themes are intended to be used, they should be optimized for practicality (not just flexing the power of Xcode). Syntax highlighting is most useful when it distinguishes between things that the programmer distinguishes between conceptually (if I don't know why one variable is blue, while another, apparently similar, variable is red, the highlighting actually makes the code harder to parse correctly). I've also observed a trend towards more minimal highlighting schemes, just generally. I don't have any evidence for this, but assume other people have noticed it too. To offer a concrete example, the following scheme does the usual kinda thing with keywords, comments and literals, but sets everything else to look like plain text, except types, which are gold when they're being declared, and copper otherwise: In my experience, it's notably easier to parse like this, which helps when learning Swift & Co. This is the same theme, applied to a C-family language (Metal): I'm not asking for feedback on the theme specifically. I'm just asking whether you agree that Xcode should bundle a couple of these simpler themes.
4
1
1.1k
Nov ’23
Our app rejected by Guideline 4.3 - Design Please Help!
Hello, Our app rejected by following reason: Guideline 4.3 - Design We noticed your app shares a similar binary, metadata, and/or concept as apps previously submitted by a terminated Apple Developer Program account. Submitting similar or repackaged apps is a form of spam that creates clutter and makes it difficult for users to discover new apps. Next Steps Since we do not accept spam apps on the App Store, we encourage you to review your app concept and submit a unique app with distinct content and functionality. Resources Some factors that contribute to a spam rejection may include: Submitting an app with the same source code or assets as other apps already submitted to the App Store Creating and submitting multiple similar apps using a repackaged app template Purchasing an app template with problematic code from a third party Submitting several similar apps across multiple accounts Learn more about our requirements to prevent spam in App Store Review Guideline 4.3. iOS App 1.0App Version Rejection Reasons: 4.3.0 Design: Spam The application is 100% developed by our team and I am 100% sure of it. How can we do it ? Please help.
6
0
2.4k
Nov ’23
How to uninstall SF Symbols 4.0
Hi, I'd like to remove the SF Symbols. I'm not sure if I can just delete it in the applications folder because I see that it takes 364.3 MB of disk space to install, but only 24.9 MB in the applications folder. I'm using macOS Monterey 12.7 Can anybody tell me how to delete it?
1
0
1k
Dec ’23
User Age
Hello! I need advice. According to Apple's guidelines, is it permissible to ask users during the initial app launch, through an OnBoarding screen (example in the screenshot), if they are older than 16 when the Age Rating on the App Store is set to 9+? I want to determine if the user from Europe and the UK has reached the age of consent in order to display or not display the GDPR consent form to them. Thanks!
0
1
685
Dec ’23
Interpolation Error in SF Symbols
I created a custom icon using illustrator. I've drawn Ultrathin, duplicated the same and increased stroke width followed by expanding and creating a compound mask. When I try to validate the same I am getting Interpolation error, I am unable to figure where the error is. Can someone please help?
0
0
515
Dec ’23
System fonts file access: allowed for sandboxed apps?
Hello! I am developing an ebook reader iOS app that uses c/c++ codec as a page renderer. The codec uses TrueType as a font rendering engine that requires access to .ttf (or .ttc) files. Currently, I supply TrueType with fonts embedded in the app package, so they lay within the app sandbox. The codec supports the whole unicode plane and many languages that ebooks may use, but the fonts I supply don't have some of the important glyphs (i.e. katakana or hangul). I see that iOS has its own font storage, located in /System/Library/Fonts/ directory. The codec is able to parse this directory and read .ttf files located inside, using these fonts as a fallback in the case when the supplied fonts can't draw certain glyphs. I use opendir and fopen(in "rb" mode) as a way to read the data, and it works well. Does this type of access to the system directory violate the sandbox rule for an app distribution, and, if yes, is there a way to get access to stored .ttf files not violating the mentioned rule?
0
0
575
Jan ’24
Can't download the SF Symbols 5 app. "Access Denied".
I am trying to download the SF Symbols 5 app on my Mac but I get an error when I try to download through the SF Symbols page. This is supposedly the download link that is not working: https://devimages-cdn.apple.com/design/resources/download/SF-Symbols-5.dmg. I assume this is probably a temporary error but I thought I would bring this to attention anyway.
2
1
620
Jan ’24
Who will build first app that I can use while I sleep (quite literally)(24/7 immersion)?
In theory, sending signals from iPhone apps to and from the brain with non-invasive technology could be achieved through a combination of brain-computer interface (BCI) technologies, machine learning algorithms, and mobile app development. Brain-Computer Interface (BCI): BCI technology can be used to record brain signals and translate them into commands that can be understood by a computer or a mobile device. Non-invasive BCIs, such as electroencephalography (EEG), can track brain activity using sensors placed on or near the head[6]. For instance, a portable, non-invasive, mind-reading AI developed by UTS uses an AI model called DeWave to translate EEG signals into words and sentences[3]. Machine Learning Algorithms: Machine learning algorithms can be used to analyze and interpret the brain signals recorded by the BCI. These algorithms can learn from large quantities of EEG data to translate brain signals into specific commands[3]. Mobile App Development: A mobile app can be developed to receive these commands and perform specific actions on the iPhone. The app could also potentially send signals back to the brain using technologies like transcranial magnetic stimulation (TMS), which can deliver information to the brain[5]. However, it's important to note that while this technology is theoretically possible, it's still in the early stages of development and faces significant technical and ethical challenges. Current non-invasive BCIs do not have the same level of fidelity as invasive devices, and the practical application of these systems is still limited[1][3]. Furthermore, ethical considerations around privacy, consent, and the potential for misuse of this technology must also be addressed[13]. Sources [1] You can now use your iPhone with your brain after a major breakthrough | Semafor https://www.semafor.com/article/11/01/2022/you-can-now-use-your-iphone-with-your-brain [2] ! Are You A Robot? https://www.sciencedirect.com/science/article/pii/S1110866515000237 [3] Portable, non-invasive, mind-reading AI turns thoughts into text https://techxplore.com/news/2023-12-portable-non-invasive-mind-reading-ai-thoughts.html [4] Elon Musk's Neuralink implants brain chip in first human https://www.reuters.com/technology/neuralink-implants-brain-chip-first-human-musk-says-2024-01-29/ [5] BrainNet: A Multi-Person Brain-to-Brain Interface for Direct Collaboration Between Brains - Scientific Reports https://www.nature.com/articles/s41598-019-41895-7 [6] Brain-computer interfaces and the future of user engagement https://www.fastcompany.com/90802262/brain-computer-interfaces-and-the-future-of-user-engagement [7] Mobile App + Wearable For Neurostimulation - Accion Labs https://www.accionlabs.com/mobile-app-wearable-for-neurostimulation [8] Signal Generation, Acquisition, and Processing in Brain Machine Interfaces: A Unified Review https://www.frontiersin.org/articles/10.3389/fnins.2021.728178/full [9] Mind-reading technology has arrived https://www.vox.com/future-perfect/2023/5/4/23708162/neurotechnology-mind-reading-brain-neuralink-brain-computer-interface [10] Synchron Brain Implant - Breakthrough Allows You to Control Your iPhone With Your Mind - Grit Daily News https://gritdaily.com/synchron-brain-implant-controls-tech-with-the-mind/ [11] Mind uploading - Wikipedia https://en.wikipedia.org/wiki/Mind_uploading [12] BirgerMind - Express your thoughts loudly https://birgermind.com [13] Elon Musk wants to merge humans with AI. How many brains will be damaged along the way? https://www.vox.com/future-perfect/23899981/elon-musk-ai-neuralink-brain-computer-interface [14] Models of communication and control for brain networks: distinctions, convergence, and future outlook https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7655113/ [15] Mind Control for the Masses—No Implant Needed https://www.wired.com/story/nextmind-noninvasive-brain-computer-interface/ [16] Elon Musk unveils Neuralink’s plans for brain-reading ‘threads’ and a robot to insert them https://www.theverge.com/2019/7/16/20697123/elon-musk-neuralink-brain-reading-thread-robot [17] Essa and Kotte https://arxiv.org/pdf/2201.04229.pdf [18] Synchron's Brain Implant Breakthrough Lets Users Control iPhones And iPads With Their Mind https://hothardware.com/news/brain-implant-breakthrough-lets-you-control-ipad-with-your-mind [19] An Apple Watch for Your Brain https://www.thedeload.com/p/an-apple-watch-for-your-brain [20] Toward an information theoretical description of communication in brain networks https://direct.mit.edu/netn/article/5/3/646/97541/Toward-an-information-theoretical-description-of [21] A soft, wearable brain–machine interface https://news.ycombinator.com/item?id=28447778 [22] Portable neurofeedback App https://www.psychosomatik.com/en/portable-neurofeedback-app/ [23] Intro to Brain Computer Interface http://learn.neurotechedu.com/introtobci/
0
1
907
Feb ’24
Guideline 1.5 - Safety - Developer Information The support URL specified in your app’s metadata, https://www.doclinkapp.net/privacypolicy, does not properly navigate to the intended destination.
Hi, I uploaded my app to the app store but Apple rejected it and gave me the following reason for rejection. I don't know how to fix it because url for policy of privacy is working and show information. Please guide me for this how can I resolve it and re upload my app. Thank You Guideline 1.5 - Safety - Developer Information The support URL specified in your app’s metadata, https://www.doclinkapp.net/privacypolicy, does not properly navigate to the intended destination. Next Steps To resolve this issue, please revise your app’s support URL to ensure it directs users to a webpage with support information.
1
0
1.1k
Feb ’24
In Real Time Panoramic View on Apple Vision Pro
I've seen videos on how people on Youtube are using the Apple Vision pro as a Camera Monitor. I found this very neat, but I was wondering if there is a way to make a live stream panoramic view of live CCTV footage, with the Apple Vision Pro. SO my question is, can you make a panoramic view of something that is live, in real time?
2
0
817
Feb ’24
4.3.0 Design Spam
Hello, I've a team for developing game in my small company. And we've developed an Obstacle game in Unity from scratch. every single UI, logic & even sound is implemented by our own developers and musicians. It means, every single element is proprietory of our own. I suggest you folks to try out the game in Android playstore by searching the game name as "Cherry Blossom Hills Obstacle" . But once I submitted the same game in iOS App store, the reviewers continously saying, it's a 4.3.0 Design Spam without any to the point feedback basically :( Could you anyone help me resolving this issue? A definitive but even single help/suggestion would be highly appreciated. Regards, Md. Rezoanul Alam.
1
0
930
Feb ’24
SectorMark foreground style colors
Dear all, I am using SwiftUI 15.2 and I have created a donut chart using SectorMark. Now, I have three values to show in the chart. When I set up the foregroundstyle, it returns orange, blu and green colors, whereas I'd like to have different colors (e.g. red, yellow and green). Chart(data, id: \.risultato) { dataItem in SectorMark(angle: .value("Type", dataItem.partite), innerRadius: .ratio(0.7), angularInset: 1.5) .foregroundStyle(by: .value("Type", dataItem.risultato)) .annotation(position: .overlay){ Text("\(dataItem.partite)") .font(.caption) } } .frame(height: 150) I'm reporting the final result here below. Do you know how I can customize them? Thanks in advance for your support, Andrea
2
1
1.5k
Feb ’24
App rejected because of Guideline 4.3(a) Design
I am building my 2nd React-Native app which is a very simple Notes app. The functionalities are to be able to add, edit & delete notes. And, on the home page where the user can change the orientation of the notes to be in 2 column like a grid or just a list. My app has been getting rejected for Minimal design guideline & I don't know what to do to make it more complex. My first iOS React-Native app was just a single-page Weather app, again that was pretty simple. So, my question is what do I do? OR is the trick that I just keep doing little changes and try to submit & see which one gets accepted??
0
0
612
Mar ’24
SF Symbols 4
Hello! I have SF Symbols 4 but i can't cope the icons, it says i need to install font i have already downloaded from Fonts - Apple Developer, is there fonts for sf 4
0
0
496
Mar ’24