I was watching the Developer videos, and there was mention that RealityView handles persistent world data differently and also automatically for us.
I am having an issue finding the material I need to get up to speed on that.
In ARKit, I was able to place a model with the world data and recall that .map data. It even stored a reference image for the scene to help match the world data.
I'm looking for the information on how to implement and work with those same features with RealityView, as it seems to be better/automatically integrated?
I need help being pointed in the right direction. Sample code would be amazing.