Does anyone have any idea if Apple plans to add in UDIM support for its 3D development? It is a real bummer to not have this feature and makes an otherwise clean USD pipeline kinda suck.
UDIM for UVs - Any Planned Support?
Hey @sl0throp,
If you'd like us to consider adding the necessary functionality, please file an enhancement request using Feedback Assistant. Once you file the request, please post the FB number here.
If you're not familiar with how to file enhancement requests, take a look at Bug Reporting: How and Why?
Thanks,
Michael
Thanks for the info, Here is the FB Number - FB16226110
I use Houdini for authoring USD files which has a great USD pipeline. USD is now supported with Substance Painter, and UDIM is the standard. Unreal has UDIM support (Virtual Textures) but Unity does not which also limits extensibility with USD. If anyone is curious I fix UDIM issues through a script that appends a UDIM number to each @name attribute and creates the appropriate MaterialX shader.