I created a new iOS project (storyboard if it matters) and added a bunch of C files to it. Some portion of the C files depend on libcurl. I would like to be able to build for both simulator and device if possible. Google claims that Xcode can provide the dependency as part of the inbuilt libraries however I do not see libcurl.4.tbd (or any version) as an option to choose. Is this feature no longer available or is there something I am missing here?
For context here is a screen shot of my build error situation