I created a simple Timeline animation with only a "Play Audio" action in RCP. Also a Behaviors Component setting an "OnTap" trigger to fire this Timeline animation.
In my code, I simply run Entity.applyTapForBehaviors() when something happened. The audio can be normally played on the simulator but cannot be played on the device.
Any potential bug leads this behavior?
Env below:
- Simulator Version: visionOS 2.0 (22N5286g)
- XCode Version: Version 16.0 beta 4 (16A5211f)
- Device Version: visionOS 2.0 beta (latest)