Hello,
I am trying to create new outfits based on ar kits body tracking skeleton example - the controlled robot.
Is it just me or is this skeleton super annoying to work with? The bones all stand out like thorns and don't follow along the actual limb, which makes it impossible to automatically weight paint new meshes to the skeleton.
Changing the bones is also not possible, since this will result in a distorted body tracking.
I am an experienced modeller but I have never seen such a crazy skeleton. Even simple meshes are a pain in the bud to pair with these bones. You basically have to weight paint everything manually.
Or am I missing something?