Hi all, i am using swift3 in xcode
I have made an application with 10 sliders which i rotate to vertical using:
slider1outlet.transform = CGAffineTransform.init( rotationAngle: CGFloat(-Double.pi / 2))
same for slider 2 thru 10 this works whitout a problem,
but i want to add constraints so they go maximum height and are evenly distributed across the width of the screen, and they adapt when i rotate my screen.
this doesn't seem to work, the constraint seems to turn with the slider and i dont want that.
i have made screenshots (with only 3 sliders just for demo purposes)
the first slider has a red background to show what i mean, here is the screenshot of the application whitout rotating the sliders:
no rotation
with the rotating sliders (only 1st slider has red background)
with rotation