Hi,
I am splitting my iOS app into smaller components, the natural way of doing this is to create static libraries that I can link with the main binary. I did succeed at making small static libraries (.a) and link them, but I was struggling with static framework where I have color assets.
Finally I was able to make it work by going to the app target > Build Phases > Copy Bundle Resources and add there the .xcassets
from the static framework I created.
The confusion on my side is that the assets are accessed from the Framework code not from the app target code, and the guidance I am asking for is: How to create and link a static framework on iOS so that the framework can load and use it's own defined assets without having to do the Copy Bundle Resources step.
Best Regards, Ion