MV-HEVC stereoscopic over/under video does not render as 3D

MV-HEVC stereoscopic over/under video does not render as 3D. The 265 HEVC video passed all compatibility tests for HLS streaming but still appears as separate frames instead of being rendered correctly.

I'm not sure that I follow your question exactly, but there's no indication that I've seen that the framework natively supports playing back over/under-style content. You probably want to encode each eye to its own layer in a MV-HEVC file. Then, as far as I know, you need to build a player that takes the stereo MV-HEVC content and projects it onto a sphere/hemisphere in a RealityKit scene to see it in 3D.

MV-HEVC stereoscopic video tested includes Left/Right 180 converts that does does not render as 3D. We need sample code so we can test out our MV-HEVC stereoscopic video.

Can you provide a sample code that takes the stereo MV-HEVC content and projects it onto a sphere/hemisphere in a RealityKit scene to see it in 3D.

We have been unable to locate a working example.

MV-HEVC stereoscopic over/under video does not render as 3D
 
 
Q