MV-HEVC stereoscopic over/under video does not render as 3D. The 265 HEVC video passed all compatibility tests for HLS streaming but still appears as separate frames instead of being rendered correctly.
MV-HEVC stereoscopic over/under video does not render as 3D
I'm not sure that I follow your question exactly, but there's no indication that I've seen that the framework natively supports playing back over/under-style content. You probably want to encode each eye to its own layer in a MV-HEVC file. Then, as far as I know, you need to build a player that takes the stereo MV-HEVC content and projects it onto a sphere/hemisphere in a RealityKit scene to see it in 3D.
MV-HEVC stereoscopic video tested includes Left/Right 180 converts that does does not render as 3D. We need sample code so we can test out our MV-HEVC stereoscopic video.
Can you provide a sample code that takes the stereo MV-HEVC content and projects it onto a sphere/hemisphere in a RealityKit scene to see it in 3D.
We have been unable to locate a working example.