It would be helpful for everyone who wants RealityView to support entity recognition in onContinuousHover and OnHover to file Feedback. Perhaps if Apple gets a lot of Feedback this feature will be added.
RealityView entity recognition in onContinuousHover and OnHover
Why’s your use case? “Hover” on visionOS is what the user’s gaze is on, and since our eyes move so much, it may not be feel right to key behavior on it.
Curious what you had in mind.
I create accessible apps and being able to initiate actions onContinuousHover in immersive spaces would improve the user experience for those who would otherwise have to use Dwell to tap. So RealityView entity recognition in onContinuousHover could be very powerful.
In Unity for windows, for example, I am able to determine when the mouse is hovering on a 3D object and I can take actions on a timer. This has led to a significantly better experience for eye gaze users vs having to dwell click.
And I think interesting immersive experiences could also be created for non-disabled users as well if this feature was available. Sometimes just a look could be sufficient.