ARKit is saving every single frame of camera feed to disk!

We are building an AR experience using Unreal Engine 5.1 and ARKit, and just realized that the phone is saving every single frame of the camera feed. Each frame has name like Image_2023-10-3-20-51-14-52.jpeg and is in Container/Documents/CameraImages

Seems like a bug ... anyone know of this issue??

ARKit is saving every single frame of camera feed to disk!
 
 
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