I'm building an AR app for iOS using UE 5.1.1 (and Xcode 14). Using ARKit.
When our build made it to Test Flight, we're not getting camera feed for the AR, and the app doesn't ask for permission to access camera.
How do we fix this? Is this in Xcode or UE?
Do we need to set something up also on App Store Connect / Profiles / etc ?
Thanks!