Reality Composer Pro -- RGB channels

Does the PBR material setup in RCP support packed RGB channels from a single image?

Does the material graph support splitting the output of RGB values on the image node for custom material setup?

Answered by brycelynch in 765956022

I figured out that I need a separate3 node to access the individual channels.

Accepted Answer

I figured out that I need a separate3 node to access the individual channels.

Reality Composer Pro -- RGB channels
 
 
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