Different results in XCode Beta 7 and Beta 8 on VisionOS simulator:
Beta 7: the following compiles but crashes (on beta 8 Simulator?)
private func createPoseForTiming(timing: LayerRenderer.Frame.Timing) -> Pose?
{ ...
if let outPose = worldTracking.queryPose(atTimestamp: t) {
// will crash (Beta 7 binary on 8 simulator?)
}
}
Beta 8: compile error "Value of type 'LayerRenderer.Drawable' has no member 'pose'"
private func createPoseForTiming(timing: LayerRenderer.Frame.Timing) -> OS_ar_pose?
{ ...
if let outPose = worldTracking.queryPose(atTimestamp: t) {
// "Value of type 'LayerRenderer.Drawable' has no member 'pose'"
}
}
Changing Pose
to OS_ar_pose
for Beta 8, was recognized. But, new compile error regarding queryPose
Did notice that docs say that Pose prediction is expensive. I could have sworn that there was a deprecation in the headers, but could not find.
Is Pose deprecated for VisionOS? What is the way forward?