In an Immersion scene, how do I anchor my model to the surroundings rather than my head position?

I'm loading a model of a room's interior from Reality Composer Pro in a RealityView in my full Immersion scene. The model loads fine, but the problem is that if I pan the simulator camera around, the model follows the camera, rather than remaining stationary and allowing the camera to move around it. How can I keep the model stationary?

Never mind, it is stationary, the model was just scaled so much that it made it seem like it wasn't moving.

In an Immersion scene, how do I anchor my model to the surroundings rather than my head position?
 
 
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