Related to “what you can do in visionOS,” what are all of these camera-related functionalities for? (As of yet, not described in the documentation) https://developer.apple.com/documentation/realitykit/realityrenderer/cameraoutput/colortextures https://developer.apple.com/documentation/realitykit/realityrenderer/cameraoutput/relativeviewport
What are the intended use cases? Is this the equivalent to render-to-texture? I also see some interop with raw Metal happening here.